Awesome Game Science Cards - Immersion
A downloadable project
Awesome Game Science cards made by twitter.com/akjarosz
This game design card collection contains 6 images, and is dedicated to the topic of Immersion.
Those cards are short and concentrated notes about the topic of Immersion. They can be used by any game designer, student or enthusiast to learn about game design or as a tool to create an optimal player experience.
The knowledge these cards contain is based on scientific sources:
Qin, H., Patrick Rau, P. L., & Salvendy, G. (2009). Measuring player immersion in the computer game narrative. Takatalo, J., Häkkinen, J., Kaistinen, J., & Nyman, G. (2010). Presence, involvement, and flow in digital games. In Evaluating user experience in games. Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, and Göte Nyman. Przybylski, A. K., Rigby, C. S., & Ryan, R. M. (2010). A motivational model of video game engagement.
Illustrations by cyangmou.itch.io
Click download now to get access to the following files:
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